Minigame Developer (Java/Minecraft)

4w3 Development Inc
arbeitnow
Remote
Cologne
Contract
Posted 4 months ago
View Original Posting

Job Type

Contract
professional / experienced

Skills & Technologies

Remote
Software Development

Job Description

We’re searching for an experienced Java developer with a passion for designing and building engaging Minecraft minigames from the ground up. In this role, you’ll be responsible for implementing fast-paced, polished, and replayable game modes that push the boundaries of Minecraft’s mechanics and player expectations.

You’ll join a highly technical team building a new Minecraft network from scratch — focused on performance, quality, and gameplay depth. From prototyping core mechanics to delivering production-ready experiences, your work will directly shape how players interact, compete, and have fun on our platform.

Tasks

  • Design, prototype, and implement original minigames with a focus on replayability, competitive balance, and performance
  • Develop efficient, maintainable server-side game logic using Java and the PaperMC ecosystem
  • Handle player states, matchmaking, game flow, rewards, and lifecycle management for multiple simultaneous game instances
  • Work closely with contents, builders, and developers to integrate game mechanics, maps, and systems
  • Optimize network performance and tick usage — especially in high-concurrency or fast-paced environments
  • Create robust debugging, logging, and monitoring tools to support rapid iteration and testing
  • Document gameplay logic, flow diagrams, and APIs for internal use
  • Participate in regular code reviews, testing sessions, and feedback loops
  • Collaborate with QA and playtesters to identify edge cases, bugs, and balance issues
  • Support post-release maintenance, bugfixing, and updates based on player feedback and analytics

Requirements

  • 3+ years of experience with Java in production-level environments
  • Demonstrable experience working on / patching minigames
  • In-depth technical knowledge of CraftBukkit/Spigot and Paper
  • Strong experience with NMS and handling network packets
  • Engaging and entertaining design concepts
  • Team-oriented mindset – you're motivated by collaborative success
  • Availability for a full-time contractor role (40 hours per week)

Benefits

  • The opportunity to shape a brand-new Minecraft network from the ground up
  • A highly motivated and experienced dev team working on modern, scalable server architecture
  • Freedom to innovate – real impact on core systems like anti-cheat, backend, and gameplay infrastructure
  • Top-tier hardware provided as needed (high-end laptops, test rigs, etc.)
  • Access to a powerful development and testing environment, including a dedicated dev network
  • Long-term contractor role with a stable, professional work setup
  • Fully remote – work from anywhere

We’re building a diverse and inclusive team culture. Regardless of background, gender identity, or orientation — whether you’re a volunteer or paid contributor — you are welcome here. Always.

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